3/8/2004
finalShaders™ Announced
finalShaders™ for finalRender Stage-1
Released
$185 Add-On is included FREE for a limited time!
(Eppelheim, Germany– March 8, 2004) - cebas Computer GmbH, today
announced the release of finalShaders™ for finalRender Stage-1.
finalShaders is the first of many upcoming finalRender Stage-1 material
and shader plug-in collections.
finalRender Stage-1, introduced last year, has become an important
tool for 3ds max artists around the world. Thanks to the enhanced
and open program architecture it is possible to extend the features
and functionality of finalRender Stage-1 without any limit! The
first step to extend finalRender’s capabilities has been done with
finalShaders.
finalShaders offers 14 advanced materials offering an unlimited
range of material and shader effects. Each of the finalShaders materials
is designed to give immediate results without complex adjustments.
Such complex materials as metallic car lacquer, soft translucent
wax or even realistic human skin with proper 3D sub surface light
scattering are just a simple mouse click away with finalShaders.
Artists are now able to create the true characteristics of human
skin as well as the subtle volumetric light scattering of a wax
like surface. Or how about a surface scattered with water drops
or any other liquid? Other renderers choke here, but finalRender
Stage-1 and finalShaders handles this task with speed and the unparalleled
quality.
“finalShaders was a crucial tool in the latest production work
of a TV commercial we created. In the past we had to render our
metallic effects with a complex compositing material in stage-0,
along with the reflections and refractions. It took us too long
to render in Stage-0 so we had to fall back to standard tricks with
the scanliner. But NOW! We can render the complete commercial with
finalRender Stage-1 and finalShaders in one go! The speed is just
amazing, it’s out of this world!” says Michael Plaengsken, Manager
and 3D artists at Ground Studios Duesseldorf Germany.
The materials found in finalShaders include:
• fR X-Ray is a material that can be used to create classic X-Ray
imagery or it can be abused to create super cool looking frosted
glass.
• fR 3D-Gradient is a true 3D gradient material with full control
of the color change in 3D space. This texture is so powerful that
it alone offers millions of material variations.
• fR-Wire is a powerful extension for the finalRender Stage-1 material
set! It lets you raytrace every material as a wire material including
all material effects like Reflection/Refraction and shading.
• fR-WetMaterial is a revolutionary and unique material throughout
the whole rendering community! This material allows you to add a
thin film of liquid on top of any surface with proper IOR and reflections.
No other rendering system for 3ds max offers an easier method to
add water or liquid spills on an objects surface.
• fR-Wax is a material that uses the next generation Sub Surface
Light Scattering algorithms that will find more and more in finalRender.
fR-Wax can be used to create ultra fast wax like materials or even
easy and fast human skin effects.
• fR-Volumetric is another unique material type for finalRender
Stage-1. It is a true volumetric material with correct and proper
volume sampling. This material allows the user to create smoke,
embedded liquids, enclosures in glass and so on.
• fR-Velvet is used to create realistic satin, velvet materials.
The material simulates micro fur with thousands of micro hairs on
the surface. It creates automatically the realistic smooth shimmering
effect you would expect form such a material.
• fR-ThinFilm is another advanced physical simulation material
type. It is best used to simulate a thin film layer on top of an
object’s surface like you see it with oil in water. A few settings
and controls handle all the physical aspects that create the realistic
spectral rainbow coloring. These are customizable to the viewer’s
position and angle to the light.
• fR-Skin is one of the most complex materials in the finalShaders
material extension for finalRender Stage-1. This material uses a
true volumetric multiple layer skin approach. The epidermis and
deeper dermis can be individually controlled for all the relevant
parameters like skin color and light absorption along with the “dryness”
or “wetness” of the skin itself. To generate sub surface light scattering
inside of the deeper skin layers, the robust Sub Surface Scattering
method already known from finalRender Stage-1 is used.
• fR-Elevation is a material with unlimited layers of materials
were each layer can be independently controlled. For each layer
a height and blending value along with other parameters may be defined.
• fR-Electron can be used to create characteristic looking electron
microscope images. Metals, plastic and translucent marbles can also
be created with ease.
• fR-Distant Fur simulates micro fur or dense hair as seen form
a distance. This material simulates the look of a hairy surface
by rendering millions of micro structures along with their interaction
with the environment. Direction, density and bending, as well as
other parameters, can be easily controlled with this material to
create a “wet” or “glued” hairy look of the surface. This finalShader
is most impressive with short hair.
• fR-CD allows you to easily create spectral rainbow colors or
opalescent surface properties. One of the worst nightmares a modeler
could face is the simulation of a CD-ROM surface. To recreate the
rainbow of colors that appears when a CD-ROM is viewed in various
angles. All of these complex physical phenomena are handled by one
easy to use material in finalShaders.
• fR-CarPaint is a material to create the complex look and feel
of a metallic car lacquer. Metal flakes along with anisotropic shading
create the photorealistic finish and look of metal lacquer like
you find it on a car.
finalShaders works with finalRender Stage-1 Service Pack 2a or higher.
Owners of finalRender Stage-1 can upgrade to Service Pack 2a for
free by sending your serial number to dcpsupport@turbosquid.com.
finalRender Stage-1 is available for 3ds max4.X, 5.X and 6.
Pricing and availability
Every finalrender Stage-1 user may buy finalShaders, now. To make
this deal even sweeter, every new copy of finalRender Stage-1 for
3ds max 4/5/6 will include a 12 CPU license Pack of finalShaders
for a limited time. This special promotion adds another $185 savings
for each new copy of finalRender Stage-1. Along with the inclusion
of finalToon (worth $495) finalRender Stage-1 has become the ultimate
rendering value for 3ds max!
Several support and service options are available for finalRender
Stage-1, including free 24/7 online support directly from www.cebas.com/forums/cebas.
Additional service and support options may be bought separately
from cebas Computer GmbH.
finalShaders 6 CPU Pack US$ 95
finalShaders 12 CPU Pack US$ 185
finalShaders 24 CPU Pack US$ 324
finalShaders 30 CPU Pack US$ 389
This product is available as an online download only. All sample
files and documentation are included in the online download. Licensing
is done based on the processors used to render an image with a finalShaders
rendering effect. Those licenses are independent of the finalRender
Stage-1 licenses you may already have.
finalShaders is available from cebas Computer GmbH as at http://www.cebas.com/.
It may also be ordered from Turbo Squid at http://www.turbosquid.com/,
as well as other specialized 3ds max plug-in resellers around the
world.
About Turbo Squid
Founded in January 2000, Turbo Squid is dedicated to the management
and distribution of digital assets and other relevant content for
3D and 2D designers and creative professionals. Turbo Squid provides
a global market for digital assets by enabling individual and corporate
users to list, promote and sell their content to users around the
world. In 2003 Turbo Squid was named as the exclusive publisher
and worldwide distributor for the Discreet Certified 3ds max Plug-in
Program. Turbo Squid is a privately held company with financial
backing from Advantage Capital Partners, The Eastman Kodak Company
and Intel Capital. More information can be found at the company's
web site http://www.turbosquid.com/
About cebas Computer GmbH
cebas Computer GmbH is a German developer of advanced 3D software
for 3ds max and other 3D applications, based near Heidelberg. With
14 years of experience in software development for the 3D market,
cebas has become renowned for its quality and unique software products
serving graphics and animation studios around the world. More info
is available at http://www.cebas.com/
Contact: Turbo Squid
Dan Lion, VP Sales and Marketing
Tel: (504) 680-4402
contact dlion@turbosquid.com
cebas Computer GmbH
Edwin Braun
info@cebas.com
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Discreet is a division of Autodesk, Inc. Autodesk, Discreet and
3ds max are either registered trademarks or trademarks of Autodesk
Inc./Autodesk Canada Inc., in the USA and/or other countries. All
other brand names, product names, or trademarks belong to their
respective holders. ©Copyright 2004 cebas Computer GmbH. PyroCluster,
finalRender are registered trademarks of cebas Computer in Germany.
All rights reserved.
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